Martell: Difference between revisions

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|image=Martell.png
|image=Martell.png
|Government=  Bureaucracy
|Government=  Bureaucracy
|Temples= [[Ancev]], [[Olidammara]], [[Lirr]], [[Ulaa]], [[Zargos]]
|Temples= [[Ancev]], [[Nerull]], [[Olidammara]], [[Lirr]], [[Ulaa]], [[Zargos]]
|Merchant Houses= [[Abraxis Combine]], [[House Ditta]], [[Thal Lithel]], [[Thal Sivale]].
|Merchant Houses= [[Abraxis Combine]], [[House Ditta]], [[Thal Lithel]], [[Thal Sivale]].
|Other Organisations= [[Bruised But Not Broken]], [[Rhes Haghed]], [[Companions of Elric]], [[Kasarian Embassy]], [[Abjura Dolana]], [[Resa's Rest]]
|Other Organisations= [[Bruised But Not Broken]], [[Rhes Haghed]], [[Companions of Elric]], [[Kasarian Embassy]], [[Abjura Dolana]], [[Resa's Rest]]

Revision as of 15:14, 22 June 2022

One of the last large cities on civilized lands as the people of Otteun call it. The city's main purpose is as a stopping point between Godfall and the rest of the civilized world. Seeing as it's origins and growth had more to do with caravans than populace, made it a hodgepodge of warehouses, taverns and brothels. A good breeding ground for Rhes Haghed to grow and get wealthy. The Bruised But Not Broken settled themselves shortly after, as merchants and brothels had them swamped with protection jobs.

Now there exists a silent understanding between Rhes Haghed and Bruised but not Broken. As long as Rhes Hadhed are present the Bruised have a steady supply of work and as long as the Bruised are present the merchants feel it's safe enough so the Rhes can rob them. So the Bruised don't rough them up to much and the Rhes stay away from high profile clients.

As there is little in the ways of local products beside just enough to keep the town sustained, the main source of income comes from taxing the caravans and what is spent on drink, gambling and women by caravans and adventurers either going to or coming from the Godfall.

Locations

Red Brick Lane

Though not the official thoroughfare of Martell, it is bigger and busier. A wide road paved with clay and red bricks is lined with nothing but taverns, inns, brothels, and gambling houses. Most of which are all rolled in a single establishment. From the Snuggly Duckling to Madam's Exotic Playhouse to the Crimson Dice, all catering to what ever sin needs to be indulged.

The Snuggly Duckling

A well known establishment on Red Brick Lane that only caters to members of Bruised but not Broken. Owned and run by Dame Olimara, a dwarvish woman with a heart as big as her beard, but she will carry a grudge into the grave and the ends of the nine hells.