The Caravan - Chronological order of Events
A quick and dirty summary of everything the party encountered.
The Godfall
The characters wake up, more dead than alive, amidst a scene of carnage on the heath, somewhere in the Godfall,. There are plenty of dead dwarves and humans laying around, also two overturned wagons. No one has any memory of the last seven days or so but of more pressing matter is a huge dust storm, a Felak, coming their way.
They quickly gather their packs, and a few extra, the previous owners are in no state to complain about it. Close by is a small cave entrance that leads to, what they hope, is safety. With the storm hot on their heals they crawl into the Godfall Caverns.
Back to the surface
The portal deposits everyone on a hill in a landscape that looks a lot like the Godfall. A road in the distance and an encounter with Will-o'-Wisps and skeletons eventually leads to a small hamlet called Norak, where they learn they are three days from Banak.
It turns out the village is in some need of a judge so they are quite pleased to see Filibert in his Pholtan tabard. Two days ago a dwarven woman came to town and stabbed the local carpenter, trying to kill him. He defended himself, blinding her in one eye, and now both have been held under lock and key. She claims that the carpenter killed her brother when he was in Banak, less than a week ago. The carpenter denies this though he does concede he was in the same dive bar as the brother, who was found strangled in an alley next to it.
Filibert decides, after a plea from the local sergeant, that due to a complete lack of evidence they will take the sister to Banak and try and find out what really happened before convicting anyone of anything. A halfling Imbar farmer tries to get a case to have his money returned but is found to be clearly lying about events.
Banak
The walls of the city come in to view long before you arrive at the gate. The guards ask for the reason of your visit but other than that you have no trouble entering the city. Once inside you immediately feel warmer as the wind has lessened considerably. You walk down Forgraic Avenue and come to Civic Square, dominated by the facade of the government building, the Palace of the Dukes of Lordraerra.
A market is held here most days and hawkers are yelling at any prospective buyers about the quality of their wares. It is quite busy but most people don’t seem to be in any haste. Dwarves are definitely the most common but you see quite a few humans, a good number of halflings and half-orcs and a few gnomes. There’s a half-elf at one of the stalls (“clean your knife easily with my miracle cloth!”) and you see what must be a tiefling exit from Thovir Auction House.
The party members take rooms at the All Home Inn, where it turns out Filibert left without settling his accounts. Everyone has places to go and things to buy and jobs to look for. It doesn't take long before the following is on their plate:
- The brother murder case.
- The Companions of Elric have asked to discreetly get rid of a bookkeeping teacher they recently hired at Assuagion Academy
- An old warehouse owner friend has asked Odrik to look into the wife (Centak Sointu Duldren) of his son Kargrim, he suspects her of abusing him.
- Two engineers have gone missing underground at Water Worx.