Strebor's Corsairs: Difference between revisions
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'''A loose pirate organization''' named for a now long dead captain, '''based on [[Threepwood Isle]]'''. Exact numbers are hard to come by but '''they number in hundreds at least''', alarmists claim there are easily over a thousand of them. | '''A loose pirate organization''' named for a now long dead captain, '''based on [[Threepwood Isle]]'''. Exact numbers are hard to come by but '''they number in hundreds at least''', alarmists claim there are easily over a thousand of them. | ||
Though they could field quite a fleet, '''the individual ships are quite independent and the crews are as much competitors as they are brothers in arms'''. Tavern fights are a daily occurrence and '''crews have no problem turning one over on another''' if it means more loot for them. '''Lethal combat between them is quite rare''' though; they realize they need each other to survive. | '''Every pirate ship is run as a corporation with all crew members owning the ship together and sharing in any profit made.''' | ||
Though they could field quite a fleet, '''the individual ships are quite independent and the crews are as much competitors as they are brothers in arms'''. | |||
Tavern fights are a daily occurrence and '''crews have no problem turning one over on another''' if it means more loot for them. '''Lethal combat between them is quite rare''' though; they realize they need each other to survive. | |||
'''The countries around the [[Sarodin Sea]] have regularly tried to eradicate them, so far without success.''' | '''The countries around the [[Sarodin Sea]] have regularly tried to eradicate them, so far without success.''' |
Revision as of 20:42, 20 August 2023
A loose pirate organization named for a now long dead captain, based on Threepwood Isle. Exact numbers are hard to come by but they number in hundreds at least, alarmists claim there are easily over a thousand of them.
Every pirate ship is run as a corporation with all crew members owning the ship together and sharing in any profit made.
Though they could field quite a fleet, the individual ships are quite independent and the crews are as much competitors as they are brothers in arms.
Tavern fights are a daily occurrence and crews have no problem turning one over on another if it means more loot for them. Lethal combat between them is quite rare though; they realize they need each other to survive.
The countries around the Sarodin Sea have regularly tried to eradicate them, so far without success.