Osprem: Difference between revisions

From FC1
Jump to navigation Jump to search
Created page with "{{DeityBox |image=Osprem.png |Symbol=A sperm whale |Colors=xxx |Alignment=Lawful Neutral |Portfolio=Sea, Water, Cold |Favored weapon=Trident }} Category:Deities"
 
No edit summary
Line 2: Line 2:
|image=Osprem.png
|image=Osprem.png
|Symbol=A sperm whale
|Symbol=A sperm whale
|Colors=xxx
|Alignment=Lawful Neutral
|Alignment=Lawful Neutral
|Portfolio=Sea, Water, Cold
|Portfolio=Sea, Water, Cold
Line 8: Line 7:
}}
}}


Osprem is often depicted as a beautiful woman in a flowing gown, or as a dolphin, barracuda, or sperm whale. In human form, she wears a ring carved from a whale's tooth, a gift from the grandfather of all whales.


== Dogma ==
The seas provide a bounty of food and a means of travel; protect the sea as you would your own home, or face Osprem's wrath. Respect her and abide by her laws.


== Clergy ==
Her clerics are skilled navigators and often become the spiritual leaders of communities that rely on the sea for survival. Many gain political power for themselves based on the need for their abilities. Clerics not tied to one place might travel a great deal by ship; though they feel awkward away from the ocean, they are comfortable enough near lakes or rivers to venture inland.




[[Category:Deities]]
[[Category:Deities]]

Revision as of 18:44, 31 January 2020

Osprem
Symbol
A sperm whale
Alignment
Lawful Neutral
Portfolio
Sea, Water, Cold
Favored weapon
Trident

Osprem is often depicted as a beautiful woman in a flowing gown, or as a dolphin, barracuda, or sperm whale. In human form, she wears a ring carved from a whale's tooth, a gift from the grandfather of all whales.

Dogma

The seas provide a bounty of food and a means of travel; protect the sea as you would your own home, or face Osprem's wrath. Respect her and abide by her laws.

Clergy

Her clerics are skilled navigators and often become the spiritual leaders of communities that rely on the sea for survival. Many gain political power for themselves based on the need for their abilities. Clerics not tied to one place might travel a great deal by ship; though they feel awkward away from the ocean, they are comfortable enough near lakes or rivers to venture inland.