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=== Monsters ===
=== Monsters ===
While in many ways a very bucolic country, there are still quite some monsters around. Village are normally safe from their predations as most quickly learn to avoid hails of arrows. The Restless (undead) are less common here as old superstitions have purged most.
While in many ways a very bucolic country, there are still quite some monsters around. Village are normally safe from their predations as most quickly learn to avoid hails of arrows. The '''Restless (undead) are less common here''' as old superstitions have purged most.


Carrion crawlers are surprisingly common and no one is quite sure where they come from. Displacer beasts have been seen deep inside two forests but fortunately don't seem to wander out from there. The Egnolobe Forest is well known for the clan of girallon that live there and thus off-limits for anyone else. '''The leucrotta is likely the most dangerous of the common monsters''', roaming around the edges of civilization.
'''Carrion crawlers''' are surprisingly common and no one is quite sure where they come from. '''Displacer beasts''' have been seen deep inside two forests but fortunately don't seem to wander out from there. The Egnolobe Forest is well known for the clan of '''girallon''' that live there and is thus off-limits for anyone else. '''The leucrotta is likely the most dangerous of the common monsters''', roaming around the edges of civilization.


'''Yuan-ti''' are quite dangerous and have been fought frequently in the past. This seems to have had the desired effect as they are now seen less often. '''Ogres, ettins and other giants''' can be found at the foot and lower elevations of the mountains, '''occasionally a band of them will come into the interior'''. Not even they dare go up the mountain though as there the remorhazes and gray renders fight for dominance and dine on mountain goats and anyone foolish enough to go up there.
The dangerous '''yuan-ti''' are present near the '''Endless Mire''' where they have been fought frequently in the past. This seems to have had the desired effect as they are now seen less often. '''Ogres, ettins and other giants''' can be found at the foot and lower elevations of the mountains, '''occasionally a band of them will come into the interior'''.


Stories tell of a '''morkoth''' of enormous proportions living in a cave off the coast of GICOM. The tale claims that it was '''summoned by empress Lytia''' and served her as an advisor and the guardian of many of her treasures, then when she died her son did not have any control over it and it kept all the riches it was given to protect.
Stories tell of '''a morkoth of enormous proportions''' living in a cave off the coast of [[The Grand Imperial City of Mifora|GICOM]]. The tale claims that it was '''summoned by empress Lytia''' and served her as an advisor and the guardian of many of her treasures, then when she died her son did not have any control over it and it kept all the riches it was given to protect.


== History ==
== History ==

Revision as of 16:37, 19 December 2022

Mifora
Government
Republic
Capital
The Grand Imperial City of Mifora
Cities
Dunum, Silia, Tetia
Major Worship
Beory, Boccob, Heironeous, Istus, Lirr, Pholtus

Climate
Temperate
Exports
Artwork, cheese, fruits, grain, knowledge, leather, wine.
Imports
Coffee, cotton, rice, salt, silk, spices, sugar.

Confusingly Mifora refers to both a country and a city. Attempts have been made to rename the country to Sunita, but without success. And to muddy things even more; Mifora is where the original Miforan Empire got its start.

It is unique in the world for the fact that the many small agricultural communities in this nation, together hold more power than the metropolis of Mifora, its capital.

The country is more technologically advanced than most other nations. Though this is not necessarily true for the countryside, the capital and the other large cities contains many academies, colleges and other centers of learning.

Ecology

Hares and rabbit are ever present, the same can be said for voles, dormice, mice, mole-rats, squirrels and chipmunks. Moles and porcupine are quite common as well, just like badgers and polecats.

Elk and deer are less common as the hunting of them is quite popular. Boar do a little better and some bison can still be found but domesticated cows vastly outnumber them now. Foxes, wildcats and wolves are the main predators. Black bears are rare, brown bears are only common near the mountains.

Grouse and pheasant are also quite popular to the hunt so their numbers have dwindled quite a bit. Swans and herons are the most common large birds found inland. The cedar waxwing is one of the few species that is almost exclusively found only in Mifora. Woodpeckers are common, as are oystercatcher and woodcocks. Wagtails, orioles, crows, and warblers are the most seen songbirds.

Along the coast many seals and seabirds are found. And off the coast there are many sharks, dolphins and porpoises. Large whales are hunted though on a small scale, the one exception is the narwhal; its horn is so valuable that some ships set out just for them.

Monsters

While in many ways a very bucolic country, there are still quite some monsters around. Village are normally safe from their predations as most quickly learn to avoid hails of arrows. The Restless (undead) are less common here as old superstitions have purged most.

Carrion crawlers are surprisingly common and no one is quite sure where they come from. Displacer beasts have been seen deep inside two forests but fortunately don't seem to wander out from there. The Egnolobe Forest is well known for the clan of girallon that live there and is thus off-limits for anyone else. The leucrotta is likely the most dangerous of the common monsters, roaming around the edges of civilization.

The dangerous yuan-ti are present near the Endless Mire where they have been fought frequently in the past. This seems to have had the desired effect as they are now seen less often. Ogres, ettins and other giants can be found at the foot and lower elevations of the mountains, occasionally a band of them will come into the interior.

Stories tell of a morkoth of enormous proportions living in a cave off the coast of GICOM. The tale claims that it was summoned by empress Lytia and served her as an advisor and the guardian of many of her treasures, then when she died her son did not have any control over it and it kept all the riches it was given to protect.

History

When the children of Empress Ateia split up the realm, most of what is now Mifora went to her son Inicus. A traditionalist, he was the most resistant of the siblings to the new ideas and he firmly intended to continue on as the new emperor of a (much) smaller Miforan Empire. His daughter, however, had other ideas.

Laelia Sevso was an idealist. She cared deeply about the common people and their plight. After many years of reading books and talks with her tutors she came to the conclusion that things needed to change for the betterment of the populace. But she also knew her father would never allow it.

The upheaval as the empire split was the moment to enact any kind of change, this was clear for anyone to see. And she was convinced that it was possible to have a bloodless coup that would allow her father to live out his years in the royal castle. Ah, the optimism of youth.

It turns out that she, and, to be fair, everyone else, had underestimated how different city-dwellers had become from those of the countryside. Even though students loved to discuss revolution, they, and everyone else in the large cities, did, when it actually came to it, not really enjoy a prospect where their opportunities would diminish for the betterment of the 'country bumpkins'.

Said peasants, however, were quite enthusiastic about a change of government once the call went out. Inicus had been slain the first night of the revolt but now the city-folk were dragging their feet when it came to enacting real change. It didn't take long at all before 'a host of hayseeds' arrived at the gates of the Grand Imperial City of Mifora.

The armies were unable to chose a side in this conflict as they were far away (and, in some cases, otherwise occupied). And so marched the 'yokels' into the city and took possession of Mulsa Palace. Representatives of all of society met here and a new system of government was forged. The county was divided into shires and each of these elected an envoy who got a seat in the State Convocation which was to rule the country. As all the large cities were each just a single shire they lost most of their power but soon started to claw back influence.

Those on the eastern border of Dolac, when seeing what had happened in their neighboring country, petitioned to join. This was immediately granted and the country grew to its current size.