Simulacrum: Difference between revisions

From FC1
Jump to navigation Jump to search
Created page with "Using a bonus action, you can manifest a spectral copy of yourself that appears superimposed over your body, you decide if it should focus on a nonmagical object that is a suit of armor that you wear or a simple or martial weapon that you carry. Until the end of your next turn or until you let go of the object, the object grants a +1 bonus to AC if it's armor or a +1 bonus to attack and damage rolls if it's a weapon. You can use this ability once per short rest. Categ..."
 
mNo edit summary
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
Using a bonus action, you can manifest a spectral copy of yourself that appears superimposed over your body, you decide if it should focus on a nonmagical object that is a suit of armor that you wear or a simple or martial weapon that you carry. Until the end of your next turn or until you let go of the object, the object grants a +1 bonus to AC if it's armor or a +1 bonus to attack and damage rolls if it's a weapon.
Gained by [[Regius Osea|Regius]] during the [[15th Annual Stjordvik Regatta#Into the Storm|15th Annual Stjordvik Regatta]].


You can use this ability once per short rest.
Using a bonus action, you can manifest a spectral copy of yourself that appears superimposed over your body, you decide if it should focus on a nonmagical object that is a suit of armor that you wear or a simple or martial weapon that you carry. Until the start of your next turn or until you let go of the object, the object grants a +1 bonus to AC if it's armor or a +1 bonus to attack and damage rolls if it's a weapon.
 
You can use this ability once per Short Rest.
[[Category:Rules]]
[[Category:Rules]]

Latest revision as of 21:27, 26 December 2024

Gained by Regius during the 15th Annual Stjordvik Regatta.

Using a bonus action, you can manifest a spectral copy of yourself that appears superimposed over your body, you decide if it should focus on a nonmagical object that is a suit of armor that you wear or a simple or martial weapon that you carry. Until the start of your next turn or until you let go of the object, the object grants a +1 bonus to AC if it's armor or a +1 bonus to attack and damage rolls if it's a weapon.

You can use this ability once per Short Rest.