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	<id>https://dick.vdbunt.net/fc1/index.php?action=history&amp;feed=atom&amp;title=Lizard%E2%80%99s_Lament</id>
	<title>Lizard’s Lament - Revision history</title>
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	<updated>2026-07-04T10:47:51Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://dick.vdbunt.net/fc1/index.php?title=Lizard%E2%80%99s_Lament&amp;diff=4182&amp;oldid=prev</id>
		<title>DB: Created page with &quot;As long as this item is in your possession and you are attuned to it; it has the following properties.  After a Long Rest any remaining charges in this wand are lost. To gain charges you need to donate your {{TextAnimations|Text=own blood|Color=crimson|Shadow=1}} to the wand, at least equal to 1 HP per level. The wand then gains 1d6 charges. While holding the wand you can do the following:  You are immune to any Polymorph effects as long as the wand has charges.  You can...&quot;</title>
		<link rel="alternate" type="text/html" href="https://dick.vdbunt.net/fc1/index.php?title=Lizard%E2%80%99s_Lament&amp;diff=4182&amp;oldid=prev"/>
		<updated>2026-07-03T14:50:37Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;As long as this item is in your possession and you are attuned to it; it has the following properties.  After a Long Rest any remaining charges in this wand are lost. To gain charges you need to donate your {{TextAnimations|Text=own blood|Color=crimson|Shadow=1}} to the wand, at least equal to 1 HP per level. The wand then gains 1d6 charges. While holding the wand you can do the following:  You are immune to any Polymorph effects as long as the wand has charges.  You can...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;As long as this item is in your possession and you are attuned to it; it has the following properties.&lt;br /&gt;
&lt;br /&gt;
After a Long Rest any remaining charges in this wand are lost. To gain charges you need to donate your {{TextAnimations|Text=own blood|Color=crimson|Shadow=1}} to the wand, at least equal to 1 HP per level. The wand then gains 1d6 charges. While holding the wand you can do the following:&lt;br /&gt;
&lt;br /&gt;
You are immune to any Polymorph effects as long as the wand has charges.&lt;br /&gt;
&lt;br /&gt;
You can use a Bonus Action to spend 1 charge and give any creature you touch Advantage on Stealth rolls until the end of your next turn.&lt;br /&gt;
&lt;br /&gt;
You can cast one of the following spells using the number of charges indicated:&lt;br /&gt;
&lt;br /&gt;
Invisibility (2 charges), Spider Climb (2 charges), Witch Bolt (1 charge, takes the form of a lizard’s tongue and does Acid damage). In all cases you need to Concentrate on the spell as if you had cast it.&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>DB</name></author>
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